Set trends
Each set's cards as one line, the sets that have risen most steadily, and what opening a pack returns.
The 8 most valuable sets, Sun & Moon
Change in the value of each set's cards since the first day shown.
- SM Promos+5.9%
- SM - Team Up+10.6%
- World Championship Decks+19.9%
- SM - Cosmic Eclipse+6.7%
- SM - Unified Minds+9.7%
- SM - Unbroken Bonds+8.2%
- Hidden Fates: Shiny Vault+1.9%
- SM - Lost Thunder+9.7%
A set's line moves only when its cards' prices do; a card priced for the first time adds nothing that day.
Rising most steadily
Of the last 30 days, how many each set's cards ended higher than the day before.
- Days up22 / 30▲ 3.6%30d
- From 90d high
- At high
- Days up22 / 30▲ 2.6%30d
- From 90d high
- At high
- Days up21 / 30▲ 2.8%30d
- From 90d high
- At high
- Days up20 / 30▲ 2.3%30d
- From 90d high
- At high
- Days up20 / 30▼ 5.9%30d
- From 90d high
- −10.4%
- Days up19 / 30▲ 8.5%30d
- From 90d high
- −1.1%
- Days up19 / 30▲ 1.7%30d
- From 90d high
- At high
- Days up19 / 30▲ 1.3%30d
- From 90d high
- At high
- Days up18 / 30▲ 0.8%30d
- From 90d high
- −0.1%
- Days up17 / 30▲ 4.4%30d
- From 90d high
- At high
- Days up16 / 30▲ 1.0%30d
- From 90d high
- At high
- Days up15 / 30▲ 1.2%30d
- From 90d high
- At high
What a pack returns
The value of the hits in an average pack against what the pack costs, for sets with a pull-rate study.
No set in this era has a pull-rate study.
Return is cents of hits for each dollar spent on a pack. Pays for itself is the chance one pack holds a card worth at least the pack. Top 3 cards is how much of a pack's value rests on the three cards that add most to it. Box ÷ hits is a booster box's price over the hits in its 36 packs. Hits are the rarities a study gives odds for; a pack's commons and reverse holos add a little more. * More than a fifth of the set's card value is in rarities its study gives no odds for, so its packs are worth more than shown.
