Set trends
Each set's cards as one line, the sets that have risen most steadily, and what opening a pack returns.
The 8 most valuable sets, Mega Evolution
Change in the value of each set's cards since the first day shown.
- ME: 30th Celebration−77.5%
- ME: Ascended Heroes−33.2%
- ME: Mega Evolution Promo−15.3%
- ME01: Mega Evolution−16.3%
- ME02: Phantasmal Flames−26.1%
- ME05: Pitch Black−63.3%
- ME04: Chaos Rising−33.6%
- ME03: Perfect Order−31.2%
A set's line moves only when its cards' prices do; a card priced for the first time adds nothing that day.
Rising most steadily
Of the last 30 days, how many each set's cards ended higher than the day before.
- Days up4 / 30▼ 15.5%30d
- From 90d high
- −34.0%
- Days up4 / 30▼ 72.1%30d
- From 90d high
- −78.3%
- Days up2 / 30▼ 6.6%30d
- From 90d high
- −15.3%
- Days up1 / 30▼ 6.6%30d
- From 90d high
- −16.3%
- Days up1 / 30▼ 7.7%30d
- From 90d high
- −26.1%
- Days up1 / 30▼ 9.0%30d
- From 90d high
- −33.2%
- Days up1 / 30▼ 13.9%30d
- From 90d high
- −63.8%
- Days up0 / 30▼ 17.6%30d
- From 90d high
- −31.2%
What a pack returns
The value of the hits in an average pack against what the pack costs, for sets with a pull-rate study.
- Return36%
- Hits per pack
- $4.25
- Pack (a pack)
- $11.92
- Pays for itself
- 3.2%
- Top 3 cards
- 33%
- Box ÷ hits
- —
- Return24%
- Hits per pack
- $2.92
- Pack (a pack)
- $11.99
- Pays for itself
- 2.4%
- Top 3 cards
- 66%
- Box ÷ hits
- 3.7×
- Return23%
- Hits per pack
- $1.39
- Pack (a pack)
- $5.95
- Pays for itself
- 3.2%
- Top 3 cards
- 29%
- Box ÷ hits
- 3.4×
- Return23%
- Hits per pack
- $2.05
- Pack (a pack)
- $8.84
- Pays for itself
- 4.1%
- Top 3 cards
- 23%
- Box ÷ hits
- 4.1×
- Return22%
- Hits per pack
- $1.33
- Pack (a pack)
- $5.90
- Pays for itself
- 1.8%
- Top 3 cards
- 36%
- Box ÷ hits
- 3.9×
Return is cents of hits for each dollar spent on a pack. Pays for itself is the chance one pack holds a card worth at least the pack. Top 3 cards is how much of a pack's value rests on the three cards that add most to it. Box ÷ hits is a booster box's price over the hits in its 36 packs. Hits are the rarities a study gives odds for; a pack's commons and reverse holos add a little more. * More than a fifth of the set's card value is in rarities its study gives no odds for, so its packs are worth more than shown.
